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Winter Child

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Devlog

  • The Future of the Game
    May 01, 2020 by mbuanno
    The Demo I just released the demo for the game that includes just two scenes and only a fraction of what I have in mind for this game. I consider it almost a sketch. I made this demo for a class and i... Continue reading
  • Finishing the Demo
    April 29, 2020 by mbuanno
    Working on finishing up the first two scenes of this game, and then I'll release it as a demo. I'm pretty happy with how the environment turned out. I'm using Unity's new HDRP, and the textures were... Continue reading
  • The Desert
    February 10, 2020 by mbuanno#concept art
    The Desert The third scene of the game takes place in a surreal desert environment with lots of strange sculptures. I'm mainly inspired by Beksinski and Mars for this scene. I start the process by co... Continue reading
  • The Suburbs
    February 09, 2020 by mbuanno#asset creation, #unity
    Asset Creation I make all the assets for this game in Blender. Not only is it great because it's free, but it's also an excellent and powerful tool. I made all the houses for the game first, because I... Continue reading
  • The Beginning
    January 25, 2020 by mbuanno#concept art
    Winter Child This is my second game, and the first game I've ever made in 3D. After spending my winter break learning Blender and Unity 3D at work, I've grown really passionate about 3D games. It's so... Continue reading
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