The Desert
The Desert
The third scene of the game takes place in a surreal desert environment with lots of strange sculptures. I'm mainly inspired by Beksinski and Mars for this scene.
I start the process by concepting the sculptures in ZBrush.
These were all very quick, each concept taking maybe 15 minutes and going through a lot of iterations in the process. I find it easier to concept organic forms in ZBrush because my brain seems to process 3D information faster than it does in 2D. So I am able to produce better ideas quickly in 3D because I don't have to think about how to transfer the ideas into 2D form.
Next I also concepted out a quick texture in Substance Painter.
I took this piece and mocked up a scene in Blender, then painted over the render to create this mood painting and demonstrate how the sculptures are going to look in the scene.
Get Winter Child
Winter Child
A story about childhood, memories, and what's next.
Status | In development |
Author | mbuanno |
Genre | Interactive Fiction |
Tags | Atmospheric, narration, storytelling, Unity |
More posts
- The Future of the GameMay 01, 2020
- Finishing the DemoApr 29, 2020
- The SuburbsFeb 09, 2020
- The BeginningJan 25, 2020
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